Monthly revenue exceeds 1 billion: How Seedance 2.0 became Byte’s video cash cow
The single-month revenue of ByteDance's video generation model Seedance 2.0 has exceeded 1 billion yuan and is still climbing; this achievement was achieved without the API being fully launched overseas, and Volcano Engine subsequently raised its full-year MaaS revenue target to 15 billion yuan.
According to reports from Smart Emergence, the monthly revenue of ByteDance’s video generation model Seedance 2.0 has exceeded 1 billion yuan and is still on the rise. The weight of this number is that it was obtained before the API was officially launched in full overseas. The market is limited and revenue comes first. Therefore, Volcano Engine's full-year revenue target for the MaaS (Model as a Service) business is likely to continue to increase - 36Kr has previously exclusively reported that it will increase the full-year target to 15 billion yuan.
"1 yuan 1 second" pricing strategy
The commercialization path of Seedance 2.0 is quite straightforward, and API pricing is summarized by the industry as "1 yuan 1 second":
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